20 Questions

How to play 20 Questions: rules, strategy and ideas

Quick answer

In 20 Questions, one player secretly picks a person, place or thing. Everyone else asks up to twenty yes-or-no questions to figure it out. Guessing the answer counts as a question. If nobody gets it by question twenty, the picker wins. The best strategy is to start with broad questions that split the possibilities in half, like “Is it alive?” or “Is it bigger than a car?”

20 Questions rules

  1. Pick a secret. One player, the answerer, thinks of something. Agreeing on a category first (animals, places, food, objects, people) makes it fairer for kids.
  2. Ask yes-or-no questions. Other players take turns asking questions that can be answered yes or no. The answerer can also say “sometimes” or “I don't know” if it's honestly unclear.
  3. Count every question. Each question uses one of the twenty, including direct guesses like “Is it a penguin?”
  4. Win or reveal. Guess it within twenty and the guessers win. Otherwise the answerer reveals the secret and wins the round. The person who guessed it picks next.

The best first questions to ask

Good early questions cut the possibilities roughly in half. Save specific guesses for the end.

QuestionWhat it tells you
Is it alive (or was it ever alive)?Separates animals, plants and people from objects and places
Is it a person?Splits famous people and characters from everything else
Is it bigger than a car?A fast size check that works for animals, objects and places
Can you find it in a house?Narrows everyday objects quickly
Can you eat it?Rules food in or out
Is it a mammal? Does it live in water?Narrows animals
Is it real? Is it from a movie or TV show?Splits real people from fictional characters
Is it in the United States? Is it human-made?Narrows places and landmarks

Strategy that actually works

An example game, guessed in seven

  1. Is it alive? Yes.
  2. Is it a mammal? No.
  3. Can it fly? No.
  4. Does it live in the ocean? Sometimes.
  5. Is it a bird? Yes.
  6. Does it live somewhere cold? Yes.
  7. Is it a penguin? Yes, you got it!

Variations for the car and for kids

80 things to guess in 20 Questions

Animals

Elephant, Penguin, Giraffe, Dolphin, Octopus, Kangaroo, Owl, Shark, Bee, Horse, Sloth, Flamingo, Turtle, Bat, Zebra, Spider.

Places

The Eiffel Tower, The Grand Canyon, New York City, Mount Everest, Hawaii, Antarctica, Niagara Falls, The Moon, A library, A gas station, Disneyland, The beach, The Sahara Desert, A hospital, The Great Wall of China, Your school.

Food

Pizza, Ice cream, Sushi, Tacos, Popcorn, Pancakes, Banana, Spaghetti, A pickle, Watermelon, French fries, Cereal, Birthday cake, A hot dog, Broccoli, Peanut butter.

Everyday objects

A toothbrush, An umbrella, A refrigerator, A bicycle, A flashlight, A backpack, A pencil, A clock, A mirror, A pillow, A steering wheel, A seatbelt, A traffic light, A map, Sunglasses, A key.

Famous people and characters

Albert Einstein, Abraham Lincoln, Taylor Swift, Serena Williams, Neil Armstrong, Marie Curie, Harry Potter, Mickey Mouse, Elsa, Pikachu, SpongeBob SquarePants, Batman, Yoda, Shrek, Wonder Woman, Sherlock Holmes.

Frequently asked questions

What are the rules of 20 Questions?

One player secretly picks a person, place or thing. The others ask up to twenty yes-or-no questions to figure it out, and a direct guess counts as a question. If they guess it within twenty, they win; otherwise the answerer wins and reveals it.

What is the best first question in 20 Questions?

Ask something that splits the possibilities roughly in half, like “Is it alive?”, “Is it a person?” or “Is it bigger than a car?” Save specific guesses until you have narrowed it to a few options.

Can you play 20 Questions against an AI?

Yes. Freewheel's 20 Questions game for iPhone has an AI host that picks a secret from six categories and answers your spoken yes-or-no questions out loud, with hints and recaps on request.

Is 20 Questions good for kids?

Yes. Any child who can ask a yes-or-no question can play, usually from about age five. Announcing the category first, allowing hints and playing in teams makes it easier for younger kids.